Monthly Archives: April 2023

AI References and Speed Paintings

Had a lot of trial and error basically in the last few days testing out a style of art that would be applicable for a card game.  First off, I can’t have a style that’s too detailed or it would … Continue reading

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My decision on AI Art for Game Development…

I finished reviewing the updated Unity C# 2D course by Gamedev.tv about a day or 2 ago and have moved onto some segments of the Multiplayer course by them as well.  Things were looking up until I had a meetup.  … Continue reading

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